Frictional explain that Adventure Mode “removes all life-threatening encounters with monsters, as well as the harrowing sound and visual effects that would affect Tasi’s fear levels.” Levels are brighter too. I was very grateful for Soma’s similar Safe Mode, and this goes further to push the game in a slightly different direction to fill the gap left by monstermurder. They’ve put in some extra puzzles for Adventure Mode, which is a clever idea. “The game still has its very serious theme and sometimes unnerving ambience, but the new mode feels a lot more like an Indiana Jones type of adventure in places where it would otherwise be more of a horror experience,” according to creative lead Fredrik Olsson. Adventure Mode should be available in a patch on PC right now. It’ll hit PlayStation “in the next few weeks”. To mark the launch of Adventure Mode, Frictional are offering a 40% discount on the game on Steam, GOG, and the Epic Games Store. Alice Bee quite liked the game, but said in our Amnesia: Rebirth review that “though Rebirth takes a run at a bunch of cool and alarming concepts, it feels like it’s juggling too many to do any one of them full justice.”

Amnesia  Rebirth now has a less spooky Adventure Mode - 50