It’s hosted by Video Game History Foundation founder Frank Cifaldi there, who you might know from his work on preservations/celebrations like the Mega Man Legacy Collection. Yes, the sound does start quiet but it picks up. The stream goes hard on cut content, early concepts, and a few parts they’ve managed to actually restore. Helpfully, they show and explain a whole lot in a blog post, if you’d rather not go through two hours of video. I do like the vulture with the bib, even if it likely wasn’t ever part of the game. They even got into Gilbert’s own notebooks. They sneak in a few bits of Monkey Island 2 too. The Video Game History Foundation are a non-profit trying to collect, preserve, and share everything from source code and development docs to magazines and marketing, with a soft spot for the cancelled and forgotten. They’ve done projects like emulating a cancelled Sega VR headset and reconstructed a lost NES game from source code on dying floppy disks, and have a podcast too. Disclosure: I vaguely know Cifaldi. Once went to a Sam & Max gallery exhibition with him and a pal at GDC one year. I got a big colour print of the board game from Sam & Max Hit The Road, which got bent right up going through the airport’s scanner. Oh no.